We reviewed the GameCube catalog to select its most significant titles, the 50 games that defined the console and gave it its personality. Exclusive games, others that were not, but all of them significant within the panorama of the videoJuegos of their time, and for the possessors of the console of Nintendo.
We have also limited ourselves to titles appearing in Europe, which leaves out some gems like the continuation of Baten Kaitos, and other titles unjustly denied to the public in this part of the world. But that is the Gamecube best games that was given to European users, and the one we want to remember.
Also, we discussed the projection that some of these games have had years later, especially in terms of Wii, and we hope for new installments of sagas that have not yet returned to bear fruit, such as 1080º Avalanche, or F-Zero. The complete backward compatibility of the Wii with GameCube, however, allows us to search the shelves of stores and go hunting for one of these games that, at the time, we may not enjoy.
This is our selection, but surely there are many more titles to discover and remember. Serve, then, as a sample button of the recent history of Nintendo’s home hardware.
The Best GameCube Games
50. Animal Crossing
He was born in Nintendo 64, adapted to GameCube, and it took him years to reach Europe. Animal Crossing was a unique game experience, partially linked to life simulators, but with a much more arcade tone, in which the character of the player is related to the villagers.
But everything revolves much more around the collection of objects of all kinds, collecting and decorating the home, hunting for insects, search for fossils, fishing. activities, and specific events at certain times and on some days of the year, forgo playing, little by little, in a continuous rhythm of short sessions. A rhythm of the game that is almost alien to the concept of video game, but that has worked well, especially in the very successful delivery for Nintendo DS.
With a collection of classic NES games to unlock, his proposal did not quite materialize in the GameCube market, restricted by the relatively low sales of the console, but showed great care for the European player intrigued by this product that had generated lines and lines of opinions both in Japan and in America. It cost him to arrive, but he did it from Nintendo’s hand and opened the doors to subsequent deliveries.
49. PN 03
Perhaps the ugly duckling of the games that Capcom announced as exclusive for GameCube, and the only one that ended up being it until the end of the days. Created under the baton of Shinji Mikami, opted for a stylized action in a minimalist world, which earned him plenty of criticism, and some praise for having on screen all the time to the asses of his protagonist, who took special prominence with any of the special suits unlockable.
Vanessa Z. Schneider faces series of robots in neutral environments, very much in line with what was later done in Portal and similar, with a gameplay in which you can shoot or move, but not both at the same time, which It makes the player look for a balance between his acrobatic skills and the shots to helmet, looking for an aesthetic experience in the annihilation of these machines, something that -with very different mechanisms- also made Viewtiful Joe.
48. Doshin the Giant
It is undoubtedly one of the few cult games on GameCube. Doshin the Giant is a pretty absurd game first and reserved for a few. But it is also one of the best GameCube games, and one of the few “god games” that have adapted well to a console. Broadly speaking, Doshin is a yellow giant with a good-natured face that can do good and bad deeds, changing his appearance according to how he behaved (in the style of the later Fable), and provoking different reactions in the inhabitants of the world, which we could modify to our cravings. The villagers came to build statues in our image and likeness if we helped them or to try desperately to attack us if we were really evil.
47. Battalion Wars
Nintendo had a completely unknown saga that was born with Famicom Wars. but when it was given the step to Game Boy Advance, Advance Wars exploded in Western markets, and the saga has recorded good numbers and garnered outstanding reviews in its portable deliveries. But it seemed that the domestics resisted him until this game came.
Launched already in the final part of the commercial trajectory of the console, and under development of Kuju for Nintendo gamecube games, betting on a much more direct action, regardless of turns, and with a very different approach, in reality, but correct. The action took everything, but kept certain features and a familiar touch, and, above all, marked the way forward in the delivery for Wii, a good step forward in this sub saga.
46. Wario World
Treasure is a team of development rather than the cult, and GameCube added several of its games, including the magnificent Ikaruga, one of those devilish Japanese martial artists. Wario World, on the other hand, is a platform with a more relaxed style, with a soft difficulty, and a restrained duration. that is, cortisol.
However, Wario World is an old-school platform full of charm and good work that in the shadow of other major productions, and a completely three-dimensional Mario, did not come together in the public. Of course, we believe that everyone who tried it remembers with a good taste the sensations of this title. And, after all, some teachers of the arcade-like Treasure was clear that they would know how to find the point to a platform where you did not have to go through each level eight times to get all the objects or do things like that, but simply move forward, jump and kick the ass to the enemies.
45. Luigi’s Mansion
Mario did not make the appointment with the premiere of GameCube. Neither the Wii. But instead, Luigi starred in a horror game as only Nintendo could: full of humor. And it is that Luigi walked one of those mansions full of ghosts that we took the pleasure with Super Mario World equipped with a sort of vacuum cleaner.
Compared with a lifetime Mario, the truth is that poor Luigi had nothing to do, but as a game in itself, without being conditioned by his predecessors, we find a game that surprised in his time for the graphics, animations and the always exaggerated expressiveness of a very scary Luigi in search of his brother.
A different proposal that, with a sucker for spirits and a flashlight, could well offer us a new, more extensive and more challenging installment on Wii.
44. Phantasy Star Online Episode I & II
The first online role-playing game in console had its continuity, once defunct Dreamcast, in the Nintendo gamecube games console. This was a risky bet because of the limited connectivity options of the Nintendo console, and the limited availability of its adapters, especially in Spain, but that was not an impediment for several thousand enthusiasts to be interested in this innovative experience and lived intensely, with a fidelity that should have surprised both Sega and Nintendo, and that had a monthly fee. Adapted from Dreamcast, it included all the content of the Sega console version plus some extras, with some graphical improvements. Besides, it intelligently included a game option offline to split screen for those who did not have a connection or who did not decide to make the jump to the network.
43. Super Mario Strikers
Mario and sports; Sports and Mario. It’s not that the guy is really lavish, but the truth is that his sagas of golf and tennis were already common. GameCube saw the birth of baseball (sport of little draft in Spain) and football (sport of many drafts in Spain); in addition to basketball years later in Nintendo DS, and hand in hand with Square Enix.
As usual in this type of games, the basic rules of soccer were taken, they were simplified, and instead of putting teams of 11 against 11 in which the matches lasted 90 minutes, we chose something much more arcade, closer to FIFA Street than normal FIFA. It adds a touch of fantasy, a lot of Mario atmosphere, some special powers, and to play.
And go to play. Because something else (for example, realistic) these games are not, but the fun they are a long time, and far exceed other concepts of game ‘party’ too little that the participants know how to take a command.
42. Mario Golf: Toadstool Tour
The direct antecedent, the delivery of Nintendo 64, left a high bar. And in GameCube, he did not disappoint at all, although he did have some things that seemed like they could play against him. We refer to the greater presence of elements of the Mushroom Kingdom, compared to a more “realistic” and conservative approach to the holes.
But that did not matter, because then its gameplay is as deep as you can expect from any game of this sport with a serious vocation, but with a control and design system that, in addition, make it fun. And is that Camelot has more than tables in the genre: signed the two previous installments (N64 and Game Boy Color), but they are also the parents of Everybody’s Golf.
In addition, this version has connectivity with the GBA version, Mario Golf: Advance Tour, which allowed us to transmit our characters and continue enjoying them.
41. Resident Evil Zero
It was the first Resident Evil created expressly for GameCube, and although Resident Evil 4 was a great innovator, it was a continued. The story took us to the past, to the events that preceded the first installment, and premiered the game system with two simultaneous characters, something that, as we have seen, has caught on in the saga.
But his story kept betting on the experiments, for Umbrella, and for the fat mutated bugs and the slow zombies. All this in pre-rendered environments, combined with polygonal characters, and a graphic quality to match (thanks to the inheritance of the remake of the first Resident Evil for GCN) and a classic playable design that has been more appreciated by fans of the saga after changes imposed from RE4.
In addition, it is the only game in the series that has been the best gamecube games, until its recent adaptation to Wii, since the others were either conversions or revisions and RE4 has gone through PS2, PC, mobile, iPhone and Wii.
40. Mortal Kombat: Deadly Alliance
One of the first sagas of struggle and in fact the only non-Japanese agonized after his fourth installment, which had not managed to penetrate well to the three dimensions, but this new Deadly Alliance got it on the second attempt. The developers of Midway resurrected the saga, turning it into a fighting game with 3D graphics that did not take much advantage of the extra axis, but it was just enough to give a new twist to a fighting system that maintained its strengths, such as fatalities and the long combos, introducing some novelties such as the different fighting styles. It did not become the standard of the fight, but in GameCube, it is one of the few 3D fighting games and one of the best, although at a great distance from Soul Calibur 2.
39. Super Monkey Ball 2
When Sega starts doing recreational, he has a lot to say, despite his finally failed (not for his fans) career in home systems. And, of course, that good work in the arcade world is also evident in console adaptations, or in games created directly for them. Super Monkey Ball put a challenge as simple as fun: tilt the floor, and the monkey that is inside the ball will follow what physics, inertia, and bananas dictate.
This second part added a lot of additional content, offering a much more complete package, so it was surprisingly more attractive to fans, even having their first part at home. His subsequent success served to get the series to more platforms and continue adding more and more deliveries, being an especially fruitful series on Wii, now also with support for the Wii Balance Board.
38. Prince of Persia: The Sands of Time
Nobody expected something similar. Ubisoft decided to rescue the Prince of Persia saga from oblivion and, in collaboration with its original creator, Jordan Mechner, take it to the time of the three dimensions, and he managed to make it one of the best games of that year 2003. Ubisoft took the idea of the original and revolutionized it, creating an action and platform game set in Persia and featuring a prince, as expected, but with a sensational gameplay that included a great combat system, a fantastic level design, and an innovation ( that had already been seen in Xbox Blinx): the use of the sands of time to rewind the action and thus avoid dying. Surprising everyone, without many expecting it and “engendering” a new saga,
37. Donkey Konga
The world of music games has definitely exploded in the western markets with Guitar Hero, but in Japan Namco and Konami have a very long career in the field of bemani, rhythm games, whether with guitar, drum, dance. Donkey Konga, performed by Namco, is the vision of Taiko no Tatsujin taken to the world of Donkey Kong.
For this saga (three deliveries in Japan, two in Europe) the bongos were thrown, being able to touch the left one, the right one (also both) or to give pats, which gave of leftovers to follow the rhythm to the versions (of unequal quality) of some very popular pop / rock songs, and several classic saga songs from Nintendo itself.
Very direct, and with several levels of difficulty, although its continuation had more themes and options, the truth is that the freshness of this first game, especially due to the scarce presence of drum games outside of Japan, was an important addition to both to the catalog of the console as to the options of the European fans. Unfortunately, it has not had the desired continuity, nor has a version with the volume of “Japonesas” that the most passionate of the Japanese animation world, and j-pop, would have wanted in our market.
36. TimeSplitters 2
The first part did not meet expectations despite coming from the creators of Goldeneye, but this second installment, already multi platform, was possibly the culmination of the saga, and perhaps one of the last great multiplayer offline games, collecting precisely the witness of that legendary game of Nintendo 64. Free Radical created a fun adventure of time travel, with a graphics section as powerful as a caricature, and combined it with an impressive multiplayer, something really complicated to achieve with a game in the first person to split screen, but that was achieved more than. Today, unfortunately, Free Radical crashed with the exclusive game of PS3 Haze, although after its purchase by Crytek it is rumored that TimeSplitters could resurrect.
35. SSX 3
SSX was one of the few notable titles in the launch of PS2, a fun arcade of snowboarding that was not about any wonder but that managed to stand out in the mediocre catalog of the beginning of the console. It was not until this third part in which he made a quality jump and went from being a good arcade game to a great game, a very funny and spectacular title, that at no time pretended to be a simulator but not without a gameplay deep enough that you had to spend a few hours to master. Long and technically brilliant, one of the best arcades of the entire console and a saga that we do not explain very well because EA decided to leave, a few years have passed and it still seems to us of the best snowboard games ever appeared.
34. 1080 Avalanche
The snowboard games are still betting, mainly, for the acrobatics and the tricks in the air. When Nintendo opted for 1080 Snowboarding, on Nintendo 64, it did so by looking more at speed, and its continuation on GameCube followed that line. It is a racing game, more than tricks and impossible pirouettes in the air, but did not neglect that aspect at all.
The feeling of descending at full speed down the mountain was fantastic, and the avalanche, unfortunately, had little presence for the player. Ah, but when that avalanche arrived, the sensation was brutal, and no game has achieved that point of speed, tension, and absolute pressure in the descent through the snow of the mountain. An authentic sensation of speed on the board.
Wii has added related games within this sport, but Nintendo has yet to offer us this experience, return to the path, and take advantage of the tools that others have already used (such as the Wii Balance Board) to offer us such an intense experience in the world of skiing and snowboarding, as NST developers demonstrated that they know how to do it like few others.
33. Killer 7
Grasshopper Manufacture, the team led by Suda 51, is not a big known among the large mass of users, but much less was a few years ago, when Capcom produced this risky title for GameCube, which ended up being adapted to PlayStation 2. Visually risky like few titles in the catalog of the console, in a graphic line that has a certain spiritual follower in No More Heroes (Wii), its gameplay also went beyond the norm.
Its value perhaps lies much more in its rarity, in the singularity of its history, narrative and gameplay (focused on aiming and shooting, so it is surprising that it was not Wiimake meat ) than in its strengths in themselves, making him win over the years for the value of the experience he proposes, because he has given us a real successor, neither playable nor spiritual, for this story of assassins and shots.
32. Sonic Adventure 2
Directly arrived from Dreamcast, Sonic Adventure 2 has the relative honor of having been, to date, the last great game of Sonic, and one of the few that have managed to transfer well to the three dimensions the gameplay of Sega’s mascot. Launched in Dreamcast in June 2001, a few months later this conversion came to GameCube, already with Sega turned into a “third party”. The game combined action with platforms, allowing us to choose six characters, three of the good ones and three of the bad ones, and counting each one with their own style of game, achieving a great balance and without any part being very loose in comparison with the others. others In addition, it was one of the first games to take advantage of the connection between GameCube and GBA, allowing to raise our Chaos on the laptop and then transfer them to GameCube.
31. Skies of Arcadia Legends
Make no mistake: GameCube had very few role-playing games; few of Japanese style (especially in comparison with PS2) and also of western style. But their representatives, although scarce, had great quality, and here we find one of them, and originally from Dreamcast.
The move to GameCube did not really bring about a notable change at a technical level – after all, Dreamcast was a great machine, despite launching substantially before – and we proposed, again, to sail the skies on very maritime style aircraft in a great adventure that combined a casual style (both for humor and graphic style) with a depth that many serious role-playing games would want for themselves.
A classic game system, texts in Spanish, and a dubbing in English with irritating tones (something that is still very common nowadays) were some of its features, all to become an aerial pirate of legend.
30. Resident Evil Remake
New graphics and an alternative control system that far exceeded the awkward system of the original. Few new features were included in this revision of the original (PlayStation, Saturn, PC) that was lost Nintendo 64, and yet enough and enough to make it a complete title. And the original was already, with all its charm of B series, hungry zombies, few bullets, and mutant bugs characterized by being, mainly, giants. Neither the Hammer could have made a production of more crappy terror in its forms, and that is the great charm of the saga, the charm that is lost to make way for other objectives, and action over the anguish and terror, something that, on the other hand, sat well with Resident Evil 4.
The other titles of the saga did not follow the same laborious process and were simple adaptations. With this revision, the foundations of Zero were laid, the first Resident Evil created expressly for GameCube (and, in fact, until its adaptation to Wii, the only truly exclusive one). A title capable of attracting fans of the series, eager to enjoy their new charms.
29. Mario Power Tennis
Mario took advantage of his step by GameCube to star in new installments of his sports series of golf, tennis, and also premiere in football, and baseball, something that Wii has a little forgotten, except for the review of this game adapted to the command of the console, and a new delivery, specific for Wii, of his soccer game, and another of baseball.
Interestingly, the tennis has not stepped on Wii Mario’s hand with an original delivery, although there are plenty of representatives, for obvious reasons. This Mario Power Tennis, very much in the line of Mario Golf: Toadstool Tour, combined many more elements of fantasy than its predecessor of Nintendo 64, and bet on the multiplayer four bands more than ever, with a very careful gameplay, aimed at making of this title a very accessible game, but capable of offering great fun, combining elements of both the sports genre and the fantasy of the ‘party’ world that combines in its formula.
28. Burnout 2
One of the “orphan” genres of GameCube was always driving, and Burnout 2 is probably the best exponent of the genre on the console along with R: Racing. It was also the last installment of this series of Criterion Games in it, reserving the third part only for PlayStation 2 and Xbox. Burnout 2 was much more game than the first delivery, just as frantic and arcade, but with many more cars and circuits. As it continued to happen later in the saga, the demand for collisions was softened, which did not lose its spectacularity, and the use of the turbo was becoming more frequent, one of the most satisfying sensations of the first installment. Despite not being exclusive to GameCube, nor be the best of the series, it occupies a notable place in the catalog of the console.
27. Billy Hatcher
From the creators of Sonic came this curious platforms in 2003, combining several styles of play and the original and relatively absurd idea of saving the world thanks to the magical power to control our whim eggs. Starting from that base, the game combined action, platforms, and egg manipulation, allowing us to control Billy and his skills, but also the eggs, which we had to move and grow until the creatures inside were hatched, which also served as help Billy. It was not the most prominent game in the catalog, nor was it able to overshadow other platforms of the moment such as the Rayman or Mario, but it was one of those games with a certain special personality, where the hand of the Sonic Team was noticeable.
26. Beyond Good & Evil
As if it were a documentary from La 2, Beyond Good and Evil was acclaimed and admired by everyone, but its sales were so disappointing that what seemed like a promising saga was cut short, although in theory now, years later, there is a second part in progress. This action adventure was the work of Michel Ancel, creator of Rayman, and had a great variety, with a great story that combined very well with his action, exploration and infiltration design. Clearly ahead of his time, which, as expected, has put him in his place as a great classic of the past generation; completely unknown to the general public, but probably one of the most interesting titles and whose best playability stands the test of time.
25. Star Fox Adventures
Fox McCloud got off his ship to live an adventure very much in the Zelda line, and it was also the last Rare Nintendo gamecube games for home console since then the company became part of Microsoft. The title was visually striking and continues to look great today, something that is not surprising considering that at Rare they have always been characterized by knowing how to squeeze the circuits of a console.
The adventure was linear in excess, and the combat system somewhat simplistic, but the experience, in general, is more than good, and the game has won over the years. He was criticized very harshly at the time by those two defects, and by the situation of Rare, something that could not avoid being seen as a “betrayal” among the most passionate followers of Nintendo.
We must also remember that the project was born as Dinosaur Planet for Nintendo 64, but moved to GameCube, introduced the protagonist of the series Star Fox / Starwing, spatial phases of shooting, and some changes in its development.
From recreational to Dreamcast, from Dreamcast to GameCube. and then, later, to the digital distribution of Xbox 360. Treasure is a group of experts in this area of killing martians, and their games (and their console adaptations) are highly appreciated by the players who enjoy this genre the most, both for its spectacularity and its proverbial difficulty.
His approach, vertical development, was simple, even minimalist, by proposing a ship with two colors, and therefore two affiliations: black and white. That made you invulnerable to a type of projectiles, but it killed you a contact with the others, and also gave you more power over the enemies of the opposite color. This, so simple, taken to a frantic matar marcianos like this one, transformed it into a demanding and ingenious title, that continues moving players all over the world, in any of its versions.
23. Metroid Prime 2
Samus Aran, after a long break from Super Nintendo, added two deliveries in Gamecube best games. It was the first time that he starred in two games in the same system, and Retro Studios, responsible for the return of Samus to the first line of video games, bet to do something very different, within the bases that they had established.
A specular world, playing with the passage to the other side of the mirror, within a planet on the verge of collapse by this duality, raised a whole new playable concept within the saga (although nothing new in video games everything is said). The alternative world was much darker, but going from one to another extended the game excessively when it came to pass through the sites.
However, the interaction between both dimensions, and the sensation of the weakness of Samus by the corrosive atmosphere of this parallel world was very successful. Also, for the first time, the shots were limited by the ammunition, and new sights were introduced, among which stood out -more out of curiosity than anything else- a sonic one.
Perhaps the biggest problem, in terms of perception, was “competing” with the-by then-new Halo, which affected the perception of the action game, because it bet much more exploration, the labyrinth, and the melancholy, that in the case of the Master Chief.
22. Final Fantasy Crystal Chronicles
Final Fantasy returned to Nintendo. but not as many craved, but with a game of adventure and action focused on multiplayer. But it did not curdle for very obvious reasons then, and more now. And to enjoy the game needed a GameCube, but also four Game Boy Advance consoles.
The concept is very good, and really fun in multiplayer, but it costs so much to access it that few could take advantage of it. And if we add that the game alone is little more than a dungeon crawler sosainas. Such is the strength of the multiplayer, and such the weakness of the mono jugador.
The connectivity allowed to have a menu, individual, for each player, but in the implementation, the truth is that it was not so difficult to have done something much more traditional, and maintain a very similar multiplayer style, without losing much. Of course, nobody takes away the good that we had in the – unfortunately, few – parties to four bands handing out his huge bugs.
Nintendo has so many sagas in the drawers, hoping to add more deliveries, that one, in a way, feels surprised when a new one arises, but how to complain when one of these creations is Pikmin, a whole new concept within the huge field of strategy.
Olimar landed in a strange world, with his ship shattered, and only 30 days of autonomy to survive. Either fix the ship and return to its planet or die. And what if I did it. The time limit was a sword of perpetual Damocles: every day it is executed in a few minutes, and you know that the total time limit is limited, without turning back.
But Olimar found the pikmins beings who responded to his orders, becoming his small army. Weak, vulnerable, and at the bottom of the local food pyramid, these little pack-bugs become terrible: they face predatory creatures, move very heavy objects, and, ultimately, become tricolor ants, each with specific abilities.
The time limit, and its restrictions, the intrinsic basis of its playable concept, did not convince many players, and that is why the second part was renewed, and the concept improved substantially.
20. Star Wars Rogue Squadron II: Rogue Leader
Star Wars moves mountains, or else a Jedi does like Master Yoda. This GameCube launch game was, for years, the greatest exponent of it (not in vain, in Factor 5 are some masters of engineering), and of course, it is still among the most spectacular that has been seen in the console.
It showed important battles of the original trilogy, such as the classic attack on the Death Star, and put us at the controls of lots of ships drawn from this large universe created by George Lucas. The spectacular, the scope of all technical finishing, their voices all that did not make up a gameplay that was far from perfect, but at least it was solid and constant, something that his successor could not boast.
19. Paper Mario: The Military Door
Super Mario RPG (Square) opened the ban on Super Nintendo, and Paper Mario (Intelligent Systems) on N64 gave an interesting twist to this adventures with dyes roles with the plumber as the protagonist. The Millennial Gate was one of those cases in which the continuation exceeds the original.
On the one hand, he had much more humor; on the other, the gameplay was more worked, but it did not renounce any of the precepts established in the first delivery, combining turns, skill, and item management.
Visually, he strongly reinforced the touch of paper, two-dimensional characters literally in three-dimensional environments, and the script made people laugh out loud while surprising us with a game that, in reality, was much deeper than it seemed at first glance. And is that he also knew how to feed the work that AlphaDream did with Mario & Luigi in the GBA laptop (the saga is still today in Nintendo DS), so the result was unbeatable.
18. F-Zero GX
With the inestimable collaboration of Sega, Nintendo created for GameCube a new version of one of the most missed games in this generation, especially by Wii users. Probably the best futuristic racing game of the past generation, considering also that its rivals in the previous one, those who had taken the original idea of the Super Nintendo classic and had taken it one way or another, crashed, almost compulsively, with bad quality games. Next, to the decadent Wipeout Fusion or the last throes of Extreme-G, F-Zero GX was impressive, with a great sense of speed that was combined with the spectacular scenarios where dozens of cars ran at full speed, about centimeters of the ground, jumping, crashing and sometimes crashing.
17. Soul Calibur 2
Possibly, the best gamecube games fighting. OK, there was not much choice, and the main sagas bet on PS2 or Xbox mostly; only Mortal Kombat took the Nintendo console seriously (during this generation). And then Namco arrived, and multi plataform made this game of swords, which had already succeeded remarkably with their previous deliveries.
Direct, fast, and very spectacular, betting on an arcade gameplay away from the more technical approaches that are still a mark of distinction in Tekken or Virtua Fighter. In addition, Nintendo loaned to Link and broke the cord as no one. Xbox received Spawn (yes, the comics) and PS2 Heihachi, but it was clear that the one that was best suited to the game, and who really was going to set the tone was the hero of green.
An extensive story mode, very balanced and different characters for the multiplayer, and unlockable contents and extras to give and take, also endowed it with a duration well above the average in the genre.
16. Metal Gear Solid: The Twin Snakes
Metal Gear had not been lucky on Nintendo. The saga was born on MSX and the adaptations to NES were questionable, at best. And then he went into hibernation until his resurrection, in style, on PlayStation. The success was confirmed on PlayStation 2, and Nintendo made a move in this regard. Thus, the Canadian studio Silicon Knights (then, Nintendo was a partial owner of the studio) was in charge of taking Metal Gear Solid, apply the playable novelties that were created for Metal Gear Solid 2, and add new scenes, under the direction and supervision of Ryuhei Kitamura, an experienced filmmaker.
The game had some problems with the rate of images per second, but it captured all the Metal Gear essence and took it, finally, to GameCube. The new scenes were controversial, especially for the level of “ghosts” that were presented by their new visual style, and the unbridled action of them, but the fact is that Kojima is not exactly a restrained type in this sense, and never has opted for sobriety or realism in these scenes.
It was an interesting revision of the classic that, unfortunately, has not had continuity.
Unfortunately, the saga has moved away from Nintendo, except for the little more than mediocre Legends, since even Soul Calibur 3 was launched only on PS2, and Soul Calibur IV bet only on Xbox 360 and PS3.
15. Fire Emblem Path of Radiance
Although Advance Wars had worked well in Western markets, Nintendo seemed to have reservations with Fire Emblem, the other great saga of the strategy of Intelligent Systems, which in this case combines multiple elements of the role. But in GBA the saga showed that it worked in our lands, and the next step was to take it back to the domestic world.
The delivery for GameCube maintained the very classic gameplay of this saga, which really has not changed in excess since its birth in Famicom (the Japanese NES), and betting on a new story, more character classes, and a more elaborate staging, with careful illustrations, and many visual effects on the screen.
In addition, it worked well enough to add a direct continuation, already on Wii.
14. The Legend of Zelda: Four Sword Adventures
Another multiplayer-oriented title around the combination of GameCube and multiple Game Boy Advance portable consoles. But this time, the single player mode could be enjoyed, and the multiplayer really took advantage of the presence of an individual screen for each of the players, especially when entering caves, houses and the like, where the rest of players did not know what was happening in there.
It came later than Final Fantasy Crystal Chronicles, and without a doubt, it was learned from its mistakes, but the basic concept already gave problems, because of the necessary requirements to play it in its entirety. Of course, if you met the players and had the whole team, the experience was fantastic again, and it is clear that Zelda has multiplayer potential to explode, but the most important thing is that, although not so successful, the experience for Lonely players remained entertaining, something that had not been achieved in other similar projects.
In addition, it was nourished by a classic visual style, halfway between Minish Cap (it came out at that time, in Game Boy Advance), the huge A Link to the Past of Super Nintendo, and touches of Wind Waker, so with retro dyes- it was a pleasure.
13. Mario Kart Double Dash
Mario climbs back to the karts, but this time in the company. Two characters per vehicle, and different vehicles, giving multiple possible combinations, to which the unlockables had to be added. Reviewable news in a title that, however, failed to convince everyone.
In full fervor for the online game thanks to Xbox in the field of consoles, the game only supported massive games in LAN (local mode), but did not bet on the online, which is still a pending issue in Nintendo.
In addition, many players claimed a style closer to the Super Circuit (GBA) or Mario Kart 64, its direct predecessor. But the truth is that it is a game that is enjoyed without palliative to four bands, and if you managed to organize a game on LAN the thing became crazy.
12. Eternal Darkness: Sanity’s Requiem
A new world of terror taken to video games, betting on madness and the psychological. Eternal Darkness introduced us to multiple characters throughout history in a world inspired by Lovecraft’s narrations but with one thing in common: sanity effects. Or put another way: madness took over the character.
The screen could be turned off, the character was dismembered and left us helpless, disk reading failures, desperate screams, the volume of the television going down alone. all false, breaking the fourth wall on multiple occasions to knock out the player with these elements of impact.
The truth is that it was technically a little discreet, although artistically it worked very well, both visually and for its music and sound effects. And, besides being long, it was rejuvenable: the runes, the colors, marked playable elements, changed things, and the game could be enjoyed from those three nuances, complementing each other.
11. Tales of Symphonia
The saga was born in Super Famicom with Tales of Phantasia, but we did not enjoy that first installment until its revision for GBA arrived in Europe even years after it was launched in Japan. Tales of Symphonia was born as an exclusive delivery for GameCube, after the appearances on PlayStation and PlayStation 2, and really took all the essence of it to the Nintendo gamecube games console.
Classic Japanese role, which was distributed by Nintendo in Europe (in other regions was also launched on PS2, a year later), and since then it has been building a name in our market, have been arriving more deliveries for multiple platforms, and even the second part of this game for Wii.
10. Baten Kaitos
Tri Crescendo entered the role of GameCube through the front door. It’s a pity that the editors will then leave us without their equally outstanding second part in one of those creeping stab wounds to the European consumer. Baten Kaitos had a retro feel, with its pre-rendered scenes and polygonal characters on them, and an air of kitsch touch that made it artistically sublime, especially the game, when the biggest creative licenses were taken.
Their combats combined turns and cards with the most classic flavor of the Japanese role, a unique proposal in our market, where there are still few games that choose this style of fights, and history took us through the intricate destinies of a group of heroes that it would face a difficult and complex final destination.
A pedigree role-playing game, marked by the creative freedom of those responsible, but limited commercial success.
9. Donkey Kong Jungle Beat
GameCube added several platforms, but this is one of its best representatives, and that was played with the bongos launched for the musical game Donkey Konga and then it was adapted to Wii with a somewhat looser result because the truth is that giving the bongo had its point. The team responsible was the then new group of Tokyo (remember that Nintendo is based in Kyoto), which just a few years later signed the overwhelming Super Mario Galaxy.
The most curious of his proposal was the combination of pure and hard platform, with two-dimensional development, with the most marked musical rhythm, something that later moved to the combats against the final bosses. To blow of bongo and palmate, we moved to Donkey Kong by the scene, in a title that had the most classic arcade spirit: short, but intense, and immensely rejuvenable. He lacked a bit of effort in the variety of common and final enemies, yes, but his playable formula was magical.
8. Pikmin 2
The first Pikmin (also present in this selection) created a saga and laid some strong foundations that this Pikmin 2 broke in everything that was necessary. He created a multiplayer mode where it seemed that there would be no room for it, eliminated the total limit of days, and added much longer games thanks to some caves (that were generated ex prof ) huge, difficult and full of dangers. Challenges, greater difficulty, more enemies, and devilish replay.
Pikmin 2 lost that temporary tension, that tragic destiny that lurked, and here we find an Olimar looking for treasures, with two new types of pikmin a much more hostile environment, but with more possibilities, and showed that the second parts They can be more than good.
In fact, the progression was so obvious, and it is so clear that it could benefit from the use of the remote (in fact, both games have been adapted to Wii) that we can only ask how it is possible that Nintendo gamecube games have not already given us its third delivery.
7. Viewtiful Joe
When we learned that Hideki Kamiya, the creator of Devil May Cry, was going to work on Gamecube best games in a new action games, the surprise was huge, almost as much as a singular name, which already presaged that we were not going to find a video game on the line of Dante’s action. And almost better: Viewtiful Joe is a game full of humor and two-dimensional action.
The initiator of the saga, which has been left in limbo after the dissolution of Clover Studio and the departure of Kamiya from Capcom (now has its own company, along with other ex-Capcom: Platinum Games), establishes a strong foundation, among which stands out its spectacular visual style, but simple in its strokes, thanks to the cel-shading, and the constant game with the rules of cinema and video games. It takes us, as well, to the world of low budget productions with disguised heroes (the sentai genre), which spoofs, ridicules and takes to the extreme, together with special filmic powers.
His second delivery gave us some news and refined the formula, but the charm of this first part, its originality, and intense action left us a much more intense mark.
6. The Legend of Zelda: Wind Waker
The horror: Miyamoto was turning Zelda into little cartoons. That, more or less, many fans thought when they saw the first videos of this release. Criticism came years before even the game was launched on the market.
Then he was criticized for his visual style, his low level of difficulty, and a somewhat tedious development in the last third. Actually, the game does not keep pace, something that is accentuated by its huge seas and few islands, but that precisely endowed it with its great virtue: the sensation of navigating in dangerous seas sometimes, but inaccessible, a world desolated by the sea, which hid in its bottom the distant remains of a Hyrule buried by the waters before the impossibility of defeating Ganondorf.
He also offered us a Link very child, and the most expressive of the story, along with a visual style that, like it or not, is virtually indisputable: the color, the designs, and all the visual experience still carries us to a world of cartoons, and that, too, has made him have aged with an iron health.
His visual style has been kept alive in Nintendo DS, but we hope that all the charm of Wind Waker will return to the domestic consoles in all its splendor, to enhance, more if possible, the expressiveness, vitality, and charm of a world like East.
5. Super Mario Sunshine
In many times insulted without contemplations, Mario left the Mushroom Kingdom to take us to a paradisiacal island that, unfortunately, they were leaving made foxes. So Mario threw the Aquapack on his back, a backpack loaded with water, which gave him new skills, and he lived his game platform adventure of Gamecube best games.
Perhaps they had deposited unattainable expectations, and it was expected that the game would assume something as brutal in video games as it was Super Mario 64, but those things only happen vary from time to time and associated with paradigmatic changes of great depth, that possibly still it will take years to repeat itself.
But if we stay in what Super Mario Sunshine offers we find a platform game that was once again one of the greats of his generation, with many challenges to come, coins to find, and the always evil Bowser willing to make things difficult for us. His summary carefree touch reduced some variety in the environments during a good part of his development, but the general set is even better than what was perceived at the time, and it is clear that the passage of time has put him in the place it deserves.
4. The Legend of Zelda: Twilight Princess
The swan song of GameCube, and the powerful cry of Wii’s birth. Zelda returned to what, for many, is her fundamental base: Ocarina of Time. But more than that, elements were rescued, in the form of winks, to other deliveries as dear as A Link to the Past. An adventure in which Link showed us a more melancholic world, a Ganondorf more determined than ever to impose his will, and a mysterious companion that would guide the steps of a Lycan Link.
It’s simultaneous launching in both consoles placed it in a complicated point, and its references to the past of the saga, and its more compact world came to respond to some of the most outstanding complaints that the fans poured on Wind Waker. Finally, Twilight Princess was criticized for offering what was asked of her. But the great sagas are like this: they have so many passionate followers, that you can never please them all.
But the team of Aonuma, although conservative, confirmed an outstanding title, and a starting point that promises to offer us – let us hope that this same year – a new delivery that, for sure, will also leave us speechless.
3. Super Smash Bros. Melee
It is true that GameCube (as Wii) did not have a Mario – although a Luigi – in its premiere, a few days later we got this Super Smash Bros. Melee, and it is not surprising that it was one of the most played titles by the owners of the console. The saga was born perhaps a bit by chance on Nintendo 64, and although funny few believed that his continuation would take such a big leap. And boy did he give it. A tribute to the Nintendo Universe, a devilish gameplay, and the ability for hours of play to be counted by a few hundred, thanks to a very comprehensive and exciting mono jugador mode, and a multiplayer that is synonymous with pure fun. The Undisputed leader in the sales of GameCube, only lacked the game online, the great unfinished business of the console.
2. Resident Evil 4
Resident Evil had been one of those absences (relative, but patent in comparison with the other consoles of the previous generation) in Nintendo. So the exclusivity agreement signed by Capcom and Nintendo was one of those amazing moves early in the life of the console. The remake of Resident Evil, the adaptations of the rest of deliveries, and the creation of Resident Evil Zero paled before what was Resident Evil 4: under the direct tutelage of Shinji Mikami, the father of the creature, the saga was redefined completely.
Change perspective, enemies (goodbye, zombies), a turn to action much more intense, a new story. a whole new start for a series that added fans but also detractors, for its archaic control, and was reborn now in GameCube with one of the most compelling graphics aspects of the moment. Many games saw in him the way to follow, and shortly after Mikami would leave Capcom, next to others.
1. Metroid Prime
Samus Aran came out of hibernation by the hand of the American Retro Studios. The bounty hunter left the guardianship of her parents to face new challenges, and she did it by redefining herself. If Mario and Link were already clear examples of how to move to 3D in the previous generation, there were doubts about the Metroid universe due to hesitation, delay, and absence. But the wait was well worth it, and we found an action game in the first person that injected as never before the adventure and exploration, as well as all the classic elements of nonlinear development of the saga, taking us to the first person after the helmet of the space suit of the veteran heroine of video games.
The bases were seated, and from here two more deliveries have emerged, each with a strong and different personality, but always under the basic scheme established here. Rarely redefines how to deal with a whole series, and Retro Studios gave full in its goal with this great video game.
11 Best Fire Emblem Games so far
Fire Emblem is a video game saga created by Nintendo, with titles in our database since 2004 and that currently has a total of 18 games for Switch, Android, iPhone, Wii U, Nintendo 3DS, NDS, Wii, GameCube, Game Boy Advance.
On this page, you will find the best fire emblem game that exists, sorted according to their launch date so you can know which is the latest Fire Emblem game that has been announced or that has already been released, and which It was the first game of all with which the saga began.
We have waited too long for our turn, finally, we have to move units with best fire emblem games. The renowned Intelligent Systems series returns with a new video game, but not just anyone. In addition, we show you the note that our analysts have given to all the deliveries that have been coming out, so you know which is the best fire emblem game of all the history.
The return of Fire Emblem to the Nintendo panorama was one of the most anticipated events for the faithful followers of the Great N. It had been a long time since we received a new title in this award-winning franchise born in 1990.
Best Fire Emblem Game
Awakening, the last stop of the renowned in the world of video games. And it’s the best fire emblem game 3ds for Nintendo 3DS, a machine that is nourished by better and better releases. In fact, we are facing a work that enters the race decidedly to become the best fire emblem game of the year for the console. A program that listens to fans while innovating, offering a very long duration and dressing with depth to, first of all, bring us that classic tactical-strategic fun of Fire Emblem. It is an improvement of everything the franchise has given to date.
2. Fire Emblem: Three Houses
Fire Emblem: Three Houses is the return to Nintendo’s role, tactical and adventure main saga after more than ten years since its last visit to a desktop console. On this occasion, and away from the multiple derivative titles and spin-off of Fire Emblem, this epic sword and fantasy song returns us to return strategy and war from a mature point of view in Nintendo Switch.
3. Fire Emblem Warriors
Fire Emblem Warriors is the best fire emblem game 3ds, the game is action game with the gameplay of Dynasty Warriors, that is, war type, with hundreds of enemies stalking us in huge scenarios in which we must meet tactical objectives. Follow the mythology of sword and witchcraft of the series adapting it to Switch and Nintendo 3DS as it was done with Hyrule Warriors and the saga of Zelda.
4. Fire Emblem Echoes: Shadows of Valentia
This title will come to Nintendo 3DS with a renewed graphic section – it adapts a delivery of Dragon Quest unpublished in the West -, a world of free exploration, exploration of dungeons and anime sequences to narrate its history. In this way, we will have a turn-based role-playing game with all the usual characteristics of the series, although it offers unique details within it, such as the possibility of exploring dungeons, moving through cities and traveling the world with something more freedom. Next to the game will arrive a range of collectible figures compatible with the title.
5. Fire Emblem Heroes
Fire Emblem Heroes is a free download game that adapts the classic gameplay of the saga, offering us a turn-based strategy and role game with the mechanics of the series somewhat simplified. In this way, and forming teams with all the heroes of the Nintendo saga, we will face different battles in the most varied scenarios. As if that was not enough, the title incorporates a strength management element that will reward us in different ways.
6. Tokyo Mirage Sessions
This crossover between Atlas and Intelligent Systems arrives exclusively for the Wii U console and will be an RPG to use that will combine the characters of both sagas. Fire Emblem and Shin Megami come hand in hand thanks to Hitoshi Yamagami and temporarily stands in modern times. A different touch in both gameplay and history that exploits the graphics of the Nintendo console and its unique gameplay.
7. Fire Emblem Fates: Revelation
Fire Emblem Fates: Conquista / Estirpe / Revelación is a new compilation by Nintendo that collects three titles of the emblematic saga of role-playing games Fire Emblem, offering three different campaigns, hundreds of hours of the game and various function.
8. Fire Emblem Fates: Conquest
Fire Emblem Fates: Conquista / Estirpe / Revelación is a new compilation by Nintendo that gathers three great titles of the emblematic saga of role-playing games Fire Emblem, offering three different campaigns, hundreds of hours of the game and various function.
9. Fire Emblem Fates: Lineage
Fire Emblem Fates: Conquista / Estirpe / Revelación is a new compilation by Nintendo that stores three titles of the emblematic saga of role-playing games Fire Emblem, offering three different campaigns, hundreds of hours of the game and various function.
10. Fire Emblem: The Sacred Stones
Fire Emblem: The Sacred Stones is one of the best fire emblem games released for GameBoy Advance and that we can now enjoy on our Wii U. A role-playing strategy game with turn-based battles where the peaceful kingdom of Renais is attacked by the Allies of the Grade Empire. As heirs to the throne we have to fight to free our people from the threat in 20 levels of heroic action.
11. Fire Emblem
Fire Emblem for Wii U is the version of the original role-playing game and strategy released for Gameboy Advance in which we will assume command of an improvised troop in an exciting story to turn it into an unbeatable army. We will have charismatic characters from different classes with whom we will use the strategy to face a huge variety of scenarios in which we will have to take into account factors such as the terrain or the weather. This game has simple and deductive controls that will facilitate handling and offer a great experience even to players not familiar with role-playing games with turn-based combat.
35 Best NES Games of All Time
For the 20th anniversary of the Official Nintendo Magazine, we have reviewed the 35 best NES games of each of the Nintendo consoles. So we started our selection with the best 35 titles of the legendary NES console.
The Official Nintendo Magazine turns 20 and, to celebrate, we review the 35 best titles we have played in each of the 10 Nintendo consoles. Therefore, we headed the list of NES games with the selection of the mythical console of 8 bits of Nintendo, the NES.
Since its kick-off, on July 15, 1983, in Japan, in the lambda was the 8 bits and with a pad with two unique buttons (A and B), allowed us to control the great stars and protagonists of the history of the video games in their beginnings, mostly created by the incredible genius Miyamoto , like the legendary Link, or the nice plumber in red cap and blue jumpsuit called Mario!
The NES delighted us with hours and hours of entertainment and fun offering us many forms of play when the sector still had not behind them or ten years of life and, although there were many games that are remembered today, some are still alive through sagas already consecrated and others, no less important, helped to create the myth of Nintendo .
The selection, as you can imagine, has been quite close, but these are the games that, in our opinion, are the top 35 with the best NES games in history. What do you think? Would you add any more?
1. Super Mario Bros 3 (Nintendo, 1988)
Going through each of the fantastic worlds of Super Mario Bross 3 and getting to defeat the fearsome Bowser and his seven children at the end of each world was a challenge. Not to mention the many ” power up ” of the game, like that of the blade that transformed us into Mario Raccoon that allowed us to fly, or the frog suit with which we could dive with total freedom, opened many possibilities for exploration that They make this game win their place on our list of NES games.
2. The Legend of Zelda (Nintendo, 1987)
As expected, the classic The Legend of Zelda occupies a central place. It’s been 20 years since the adventures of our legendary Link in the kingdom of Hyrule in his fight against the evil sorcerer Ganon and save Princess Zelda. A title that took us into an epic fantasy world that was the beginning of one of the most successful sagas in the history of best NES games of all time.
3. Super Mario Bros (Nintendo, 1985)
Considering that it was considered the first Nintendo side-scrolling video game platform and that its launch contributed to a large number of sales, even popularizing the console, Super Mario Bros is a true jewel of NES , where entertainment and fun travel the 8 worlds to finally reach the rescue of the daughter of King Mushroom, not missing.
4. Metroid (Nintendo, 1986)
Incarnate a robot inside which hides a young bounty hunter hired by the Galactic Federation with the mission to recover organisms known as ” Metroid ” of the fearsome Space Pirates. We entered a galactic adventure, traveling the planet Zebes with a diversity of platforms, action and much exploration. An ideal combination to make this title a great game of NES.
5. Mega Man 2 (Capcom, 1988)
A robotic and complicated plot developed in “futuristic” scenarios and platforms full of missions and action make this game of NES hooked us for hours to get to complete each level and get to defeat Dr. Wily and his robots obsessed with dominating the world. For this mega man had to transform and give the best of himself because none of the robots that were in areas favorable to their abilities made it easy for us.
6. Castlevania III: Drácula’s Curse (Konami, 1989)
A game that teleported us to the Europe of 1476, which was threatened by Dracula who wanted to conquer it with his army of monsters. We put ourselves in the shoes of Trevor Belmont that accompanied by a priestess and a pirate, we assumed the mission of ending the immortal and feared bloodsucker …
7. Kirby’s Adventure (Nintendo, 1993)
The famous and adorable little pink ball able to fly and absorb their enemies, also with the ability to copy their attacks or spit them out, conquered us in NES, where completing the animated phases, maps, minigames or collecting treasures was an entertaining hobby. Kirby’s Adventure is a unique and unique game that has flown many more platforms since then to land on Wii.
8. Super Mario Bros 2 (Nintendo, 1988)
In a different mission in which you have to save a village from the domain of Wart , and not to rescue the princess as usual, for the first time, in a Mario game we could choose between different characters (Mario, the princess, Luigi o Toad, with different advantages and abilities) to our own protagonist of the adventure to complete the 7 worlds and save the people from the subcons of the yoke of the evil boss Wart …
9. Kid Icarus (Nintendo, 1987)
The fantastic platform game that captivated us all in NES and that marked the beginning of the Kid Icarus saga. Getting into the skin of the angel Pit our main objective was to defeat all the creatures of the underworld with the magic arc of Palutena, while we obtained hearts, and collect items to progress in the adventure, a game that brought us entertainment for a while!
10. Final Fantasy (Square, 1987)
The first game of the legendary Square saga that is more than 25 years old, began at NES to hook us with a fantastic plot and wide maps divided into a diversity of zones and colorful characters, from elves, dwarves, goblins or fierce dragons with whom face in exciting combats teleport portion us to an epic world where fantasy complemented by great melodic themes make Final Fantasy one of the most emblematic names in the history of video games.
11. Gradius (Konami, 1986)
Known as the first game in the Gradius saga, this exclusive title was characterized by the use of the ” Power meter ” and by taking control of a galactic interdimensional combat ship to face a multitude of enemies through many different scenarios and get valuable items to continue advancing in the adventure. A game that made us enjoy the best galactic battles of the time …
12. Metal Gear (Konami, 1987)
Metal Gear could not be left out of our great selection to mark the beginning of a great saga and be one of the best NES games of all time in which first war infiltration and stealth, were crucial in the development of the game. Take control of Snake, the elite soldier expert in combat tactics, with the aim of infiltrating a military base to eliminate the prototype Metal Gear tank, was the perfect challenge with which to provide a good dose of war entertainment.
13. Mike Tyson’s Punch Out! (Nintendo, 1987)
After the success of the video game series Punch Out, Nintendo brought us to NES an exclusive adaptation based on the original recreational, Mike Tyson’s Punch Out. An excellent title that hit the boxers fans of boxing.
14. Ninja Gaiden (Tecmo, 1988)
Ninja Gaiden, the mythical platform Ninjas video game, although it presented a simple plot in which we only had to spend a few stages of the game defeating our enemies to get to face the final boss of each act, we wound up and could not be out of our selection.
15. Against (Probotector) (Konami, 1988)
Based on the Contra saga, Konami delighted us in Europe with a version for NES, where humans replaced us with cybernetic robots and were renamed Probotector. A game that showed very good graphics for those times and with a fabulous plot where we could advance through the stages jumping, shooting, picking up power-ups or even sliding on the ground until we reached the final boss of the area. we could not miss the list of NES games!
16. Double Dragon (Technos Japan, 1988)
Considered as one of the most celebrated fighting games, like Probotector for its good graphics level for the time, in addition to detailed scenarios, variety of attacks, and the ability to play cooperatively with another player to advance the story, they turned Double Dragon in a classic reference to follow for other titles ” beat em up “.
17. Duck Tales (Capcom, 1989)
From the fabulous Disney cartoon series, Duck Adventures, Capcom brought us the video game for the NES console. Although it is a relatively short and easy game (since it is usually intended for children) find the hidden diamonds, items, treasures all loaded with an original animation takes us into a mythical adventure of the hand of the uncle Scrooge, his nephews and company.
18. RC Pro-Am (Rare, 1988)
The RC Pro-Am of NES , was one of the first racing car games to present combat with vehicles, in which you could use missiles or bombs to temporarily deactivate your opponent, even giving us the opportunity to dodge obstacles along the way (potholes, puddles) making us enjoy the most exciting and competitive car races.
19. Micro Machines (Codemasters, 1991)
The mythical miniature car racing game that gave us hours and hours of entertainment, with two modes of best nes games of all time, single player mode, where we played the first place with the other participants, or multiplayer mode, in which we competed against the other players along the circuits, made this title a classic of car racing video games.
20. Battletoads (Rare, 1991)
Selected as one of the best NES games catalogs, we finished the list with Battletoads. Immersed in the rescue mission of Professor T. Bird, our protagonists, amphibious fighters, will have to face different enemies in different scenarios to rescue Pimple and Princess Angelica from the evil Dark Queen. With great varieties in the gameplay such as the possibility of enjoying phases of driving on a flying motorcycle or surfboard, together with an exclusive originality made this title an unbelievable wonder.
21. Excitebike (Nintendo, 1986)
Motorcycle racing against the clock, rivals, and obstacles. To make a podium, you have to take care of the temperature of the engine and the jumps. Difficulty through the clouds.
22. Ice Climber (Nintendo, 1986)
Popo and Nala have to destroy 32 icy roofs with hammering, and at the same time kill polar bears, birds, and seals. As fun as it sounds.
23. Pinball (Nintendo, 1986)
Fun pinball simulator, which includes a bonus phase with Arkanoid touch, in which Mario has to save the beloved Pauline.
24. Mega Man 3 (Capcom, Wii 1992)
Add and follow in success, quality, and difficulty. They added the robot puppy Rush and the possibility of sliding on the floor. For many, the best Mega Man.
25. Mega Man 4 (Capcom, Wii 1993)
New levels for the successful formula of always. In this edition, the classic ” Mega Buster ” debuts: press to load the shot. And cool a lot.
26. Adventures of Lolo (HAL Laboratory Inc, Wii 1991)
First title for Nintendo of the essential HAL study. They debuted with an interesting puzzle, with great gameplay and 50 levels.
27. Pro Wrestling (Nintendo, 1987)
Wrestling between seven different fighters. It has different attacks, a referee that marks the countdown, and even a TV camera.
28. Ice Hockey(Nintendo, 1988)
Ice hockey of 5 against 5, between 6 national selections, and with the possibility of aligning different types of players. A double, it was a vice ..
29. Ghost’n Goblins(Capcom, 1989)
Conversion of one of the most successful recreational of Capcom. Sir Arthur’s Crusade against supernatural beings is as funny as difficult.
30. Tetris(Nintendo, 1990)
The puzzle between the puzzles, and a recreational that hooked the entire world equally: seven tetrominoes to bite us all. we saw it even in dreams.
31. Yoshi’s Cookie(Nintendo,Wii 1994)
The mechanics are simple: align cookies equally. This puzzle was released for all Nintendo platforms of the time, a record.
32. Dig Dug(Namco, C. Virtual Wii 1985)
Screen to screen, we have to kill the enemies, either inflating them with air or making them drop a rock on top.
33. Smash Table Tennis(Nintendo, Virtual Wii 1987)
Perfect conversion of Konami’s Ping Pong arcade. Graphically it is simplistic and has few options, but the gameplay is best NES games of all time by all accounts.
34. Lode Runner(Hudson, Virtual Wii 1987)
Several gold sacks on screen, a group of guards and a series of stairs. Solve the puzzle or create your own levels with your editor!
35. Bio Miracle Bokutte Upa(Konami, Virtual Wii 1988)
Platforms entertaining, in which the small Upa, armed with his rattle, travels a world of treats inflating enemies. What a sweet thing.
20 Best 3DS Games of All Time
We chose the best Nintendo 3DS games, the Nintendo laptop that is already a myth of the history of video games. As we published the top 20 of NDS last week, now it’s his turn to his three-dimensional successor and his 20 best 3ds games!
With the publication of the top 20 of NDS, this is the ninth week we have shared with you all the lists of 20 best titles of each platform selected by the experts of the Official Magazine Nintendo to celebrate the 20 years of the magazine. As with the extensive NDS catalog, the 3DS is no less extensive or less extraordinary and decide what would be the best three-dimensional games for us among so many playable wonders has taken time and how you will have been one of the selections closer; a controversy that only the catalog of 3DS games could generate, the technological genius that has unleashed a complete revolution in the market of portable consoles.
The successor to the fantastic and exclusive NDS, the Nintendo 3DS games; was released in Japan on February 26, 2011, and as always later in Europe. The latest jewel in portable platforms and the latest great news from the Japanese multinational company that was once again revolutionizing the video jueguil panorama with the first console to delight us with 3D graphics enjoying some graphics of infarction completely entering the development of their games and enriching the experience of playing a portable machine as we had never imagined before.
As NDS has two fabulous LCD screens, only the top screen in 3D with dimensions of 3.5 inches and without any need for glasses thanks to its 3D autostereoscopic system, an authentic pass. As for the one below it makes the functions of user interface making it easy to navigate through menus, maps and other options such as NDS through gentle touches with the stylus. In addition to incorporating some of the most innovative and revolutionary technical features such as the modification of the traditional four-way pad by a small joystick, accelerometers, motion detectors or be backwards compatible with NDS and DSiWare software that already make the notebook a real wonder, this portable genius is even capable of capturing 3D images thanks to its two powerful cameras and to record videos in 3D !
A unique console that apart from the fabulous technical features mentioned also has an incredible communication system such as the Miiverse (the new Nintendo social network system), its WI-FI connection , the fabulous StreetPass (which allows us to exchange information with the Nintendo 3DS games that anyone carries in their pocket when crossing us on the street) and their wireless communication that make the console the benchmark of every portable machine. An exclusive jewel that all those who own it are truly lucky and more if they have been lucky enough to play any of the twenty delicacies extracted from its great catalog, which in our opinion, after much deliberation, we consider to be the 20 best 3ds games. of this console that is marking history. As more jewelry reaches the laptop, we will update the list.
20. New Super Mario Bros 2
The sequel to New Super Mario Bros from NDS that like in his previous adventure allow us to play with Mario or Luigi and in which to make you again with the Raccoon Blade that gives the plumber with raccoon ears and tail to attack the enemies in the air or even fly is a real pass. All with the main goal of rescuing Princess Peach from the evil Bowser ! and already step if we make ourselves with millions of coins better than better. With a fantastic single-player mode, two players and coin rush mode the fun are more than guaranteed by offering fans of the tireless Nintendo plumbers one of his most complete titles that hooked even the Cruz sisters getting that even Pe dressed like a plumber. New Super Mario Bros. 2 is a unique title that was worth its weight in gold beating records in sales. Do not miss our analysis of New Super Mario Bros. 2, where he took a 90 final grade.
19. Super Mario 3D Land
The first title of the charismatic plumber in 3DS with 8 fantastic worlds in the purest Super Mario Galaxy style offering us up to two types of 3D that can be alternated in-game! With polished and colorful graphics, fantastic scenarios with underwater phases, mountains, snowy landscapes and a superb level of gameplay, Super Mario 3D Land takes us into one of the best platform adventures loaded with action and exploration at the tip of the blade through new and fascinating worlds until we come to face the malevolent lizard that for a change does not stop doing his own or kidnapping Princess Peach . Considered one of the best games of N3DS and one of the games with the best 3D in its catalog make us place it at the top of the list. Discover more about this adventure with our analysis of Super Mario 3D Land, where he got a 90.
18. Mario Kart 7
The seventh installment of the saga that has been considered the best so far and one of the best N3DS games that catch you from the moment you pass the first corner. With the incorporation of 32 exciting three-dimensional circuits, new game modes, and an amazing use of the gyroscope, this frantic title invites us to buckle our belts and warm up our engines to show that we are the best super Mario pilot in the racing world. crazier and unique to get us with the victory showing that we are an ace at the wheel. An incredible title that gives us a lot of new content with fabulous additions to our circuits such as paragliding or the water engine or the fantastic gifts in the form of Star Coins for Super Mario 3D Land through StreetPass makes Mario Kart 7 a jewel of 3DS. Do not miss our analysis of Mario Kart 7, where he took a 91, and discover why it is one of the best Nintendo 3DS games.
17. Poochy & Yoshi’s Woolly World
After passing through Wii U with Yoshi’s Woolly World, Yoshi comes with Poochy to Nintendo 3DS games with Poochy & Yoshi’s Woolly World. Like the first, this is a platform video game that is set in a world of color and textures that seems hand-woven, where we have to help Yoshi to fray walls with a lick, throw balls of wool to weave new platforms and Flutter to areas that seem to be out of your reach. To do this, we will use the Poochy Wool power badges or amiibo (sold separately or as part of a pack with the game) to call Poochy and make a fool of ourselves.
Poochy & Yoshi’s Woolly World includes all levels of Yoshi’s Woolly World for Wii U, as well as extra levels starring Poochy. We can also design our own Yoshi patterns and use them within the game. Find out more about Yoshi’s new adventure with our analysis of Poochy & Yoshi’s Woolly World, where he scored 91.
16. Dragon Quest VII: Fragments of a forgotten world
The exclusive remake of Nintendo 3DS Dragon Quest VII Fragments of a forgotten world has not disappointed and placed fourth in the list with the best 3DS games of 2016. It is an RPG with combats in turns that have characters designed by Akira Toriyama (Dragon Ball).
Square Enix and Nintendo have successfully recovered the seventh major installment of Dragon Quest and give us a huge adventure that will delight fans of the franchise that can enjoy this title in 3DS. If you want to discover why it is one of the best 3DS games of 2016, do not miss our analysis of Dragon Quest VII Fragments of a forgotten world, where he took a 92.
15. Monster Hunter Generations
The Monster Hunter saga has grown in 2016 thanks to its new installment, Monster Hunter Generations, known as Monster Hunter X in Japan. It was put on sale last summer and among its main novelties are new combat styles, special moves and the possibility of playing command of Felines, which until then was only available as a companion of our character.
Capcom has once again achieved that Monster Hunter is among the highlights in the year of its release, and with Monster Hunter Generations they give us one of the best cooperatives and a bombproof gameplay. We tell you why it has taken a 92 in our full analysis of Monster Hunter Generations for 3DS.
14. Professor Layton and the Mask of the Prodigies
Professor Layton and the Mask of the Prodigies is the fifth and first adventure of Professor Layton in 3DS that has swept away his impressive puzzles, an argument of the most complex, new and mysterious characters and his spectacular and careful 3D. A new mission in which Layton , Luke and Emmy have to discover the identity of the mysterious Masked Knight that is terrorizing the city of Montedoro With its overwhelming prodigies, how to turn its citizens into stone or give life to the paintings of the paintings of a museum a title that envelops us in a unique adventure with 150 puzzles to solve plus another 365 additional ones that assure you entertainment for a good while challenging our intellect and wrapping us in a story of the most complete eclipsing us with its beautiful anime aesthetic, new mini-games and the pure essence of the detective genre. Find out more about him with our analysis of Professor Layton and the Mask of the Prodigies, where we put a 92.
13. Luigi’s Mansion 2
The spooky sequel to the Gamecube title now for the laptop of the moment that is shaking the sales charts. A terrifying title that puts you in the skin of Nintendo’s most famous ghostbuster with a more powerful and improved Poltergust 5000 to aspire to every spectrum that appears to us as we search all the fragments of the dark moon in five most chilling mansions. With a local and online multiplayer mode for four players that offers a fun of fear along with an exclusive handling of the gyroscope and the accelerometer of the console; humor, ambiance, mix of action and spectacular exploration turn Luigi’s mansion 2 into a survival horror of the most friendly and endearing wrapping us in a unique adventure that makes our hair stand on end. And now, discover everything about this adventure with our analysis of Luigi’s Mansion 2, where he got a 92 note.
12. Fire Emblem Awakening
The fourteenth installment and first release in 3DS of the Fire Emblem saga since its debut last April is already considered a true jewel of the three-dimensional notebook. A luxurious roleplay experience that puts you at the head of your own army in epic battles in 3D turns of the most dynamic and surprising of the series in which also our characters will strengthen their links enhancing the skill and improvement of their skills; And not only that but also in some cases may sound wedding bells. A unique title of multiple configuration possibilities and connection options with multiplayer, spotpass and Streetpass mode with which we can exchange up to ten of your characters, access episodes or new challenges that make Fire Emblem Awakening one of the best tactical RPGs in the 3DS catalog. Do not miss our analysis of Fire Emblem Awakening and find out why we gave it a 93.
11. Fire Emblem Echoes: Shadows of Valentia
Every holder of a Nintendo 3DS should not lose track of Fire Emblem, one of the most outstanding sagas of Nintendo that has managed to get another of its new deliveries to sneak into the list: Fire Emblem Echoes: Shadows of Valentia. However, it is not a new release at all, it is a remake of Fire Emblem Gaiden, a game released in 1992 only for Japan. Now, thanks to this remake, we can learn the story of Alm and Celica, two young people who, after being raised together, are separated by the conflict that is occurring between Rigel and Zofia, two countries that are part of the fantastic kingdom Valentia.
Its fast-paced story, along with the resulting mix of classic elements with new features such as exploring the dungeons in 3D, make Fire Emblem Echoes: Shadows of Valentia an essential title, not only in the saga but in our portable consoles. Do not miss our analysis of this great game, where he got a 93.
10. Metroid: Samus Returns
Nothing more and nothing less than thirteen years has been the time that has had to pass to see again the great Samus Aran in a 2D Metroid. The wait has been long, but it has been totally worth it. From the hand of the Spanish study MercurySteam, has come to us Metroid: Samus Returns, a remake for Nintendo 3DS of the original game Metroid 2: Return of Samus.
What is it that makes the return of our favorite interstellar bounty hunter? A completely renovated visual section, new skills, and enemies or a remixed soundtrack are just some of the elements that have made Metroid: Samus Returns in, possibly, one of the best remakes we’ve seen to date. We encourage you to discover for yourselves what it is that has turned this title into a real gem of Nintendo 3DS with our analysis where it has taken a 93.
9. Animal Crossing: New Leaf
It’s time to go back to the most “animal” city! But this time, as mayor and leader of it. Animal Crossing: New Leaf invited us to put ourselves at the controls more literally than ever, offering us all kinds of personalization options, both for our character and the environment that surrounds him. Come on, it’s the ultimate social simulator. And it fits in your pocket! Attentive to our analysis of Animal Crossing: New Leaf, because we put nothing more and nothing less than a 93 final grade.
8. Monster Hunter 3 Ultimate
Last month came to 3DS the most brutal title that is revolutionizing the most consolidated hunters of the monstrous creatures of the particular Jurassic park of Capcom. An action-packed role-playing title that envelops us in an adventure of the wildest of 3DS in which to tear down the conquered monsters to get their bones, antlers or skins to transform them into weapons and armor for the most arduous battles offers us entertainment for a while. With a total of 72 species to hunt, new types of weapons such as the horn of war or colorful swords , six main ecosystems, more than 150 missions and commissions that together with its fantastic multiplayer mode to hunt in company the fun is more than assured turning Monster Hunter 3 Ultimate into one of the most beastly and colossal titles of the three-dimensional catalog of Nintendo . Discover more about this amazing adventure with our analysis of Monster Hunter 3: Ultimate, where he got a 93.
7. Castlevania Lords of Shadow Mirror of fate
The latest installment of the Castlevania series for 3DS that surrounds us in a multi-purpose adventure based on lashes and chains in battles deeper than ever and a platform component with jumps, lamps to swing, walls that bounce and puzzles to move blocks go through the most gloomy and dark scenarios that keeps us absorbed by the laptop. With four playable characters: Simon Belmont , Trevor Belmont , Alucard and Gabriel Belmont with own and unique coarse abilities, secondary weapons, an excellent depth of 3Dstereoscopies where we run into gargoyles that throw fire, sinks through which steam or creatures that pass by glancing in front of the screen and an impressive gothic aesthetic and sinister beauty make Castlevania Lords of Shadow Mirror of Fate one of the referents of N3DS . Discover why it is one of the best Nintendo 3DS games with our analysis of Castlevania Lords of Shadow: Mirror of Fate, where he reached a final score of 93.
6. Fire Emblem Fates
The case of Fire Emblem Fates is special since it is an adventure that is presented divided into different versions, which in turn have had three separate analyzes on our website. Fire Emblem Fates Conquest and Fire Emblem Fates Lineage are complete games with a complete story, but enjoying both will allow you to know the two sides of the conflict that Nintendo presents in these new RPG adventures. The third campaign is Fire Emblem Fates Revelation, which was launched as DLC through the Nintendo eShop.
Fire Emblem Fates is a gift for 3DS players , and you can discover why this fantastic Nintendo game is included in the list with the best 3DS games of 2016 in our complete analysis of Fire Emblem Fates Conquest, Fire Emblem Fates and Fire Emblem Fates Revelation ; that they took a 94, a 93 and a 95 respectively.
5. The Legend of Zelda: A Link Between Worlds
What will this Hylian have, that where he steps with his steel boots conquers the whole world? The Legend of Zelda: A Link Between Worlds is one of the most special games of this legendary saga because it is actually a kind of continuation of the mythical A Link to the Past. With the same zenith perspective as in the classic, we go back to the green pastures of Hyrule, although, yes, not everything will remain the same: time has passed, and Link must face a new villain of the most “picturesque” use of his newly acquired ability to fuse with the walls (thus taking advantage of the 3D effect masterfully) and with the help of a quirky salesman who, for the first time in the saga, allows us to rent the items instead of acquiring them in the dungeons. A ‘must have’ for any user of 3DS and, ultimately, a true work of art that was made with a 94 in our analysis of The Legend of Zelda.
4. Pokémon X / Y
Pokémon took the leap to 3D with Pokémon X / Y, two of the best deliveries that the saga of capture and training of pocket monsters has received to date. No less than 70 new creatures were added with the arrival of X / Y, among which are the legendary stars of each game: Yveltal and Xerneas. But the most remarkable feature was the new method of evolution, known as mega-evolution, which allows some of the most iconic Pokémon in the saga, such as Charizard or Mewtwo, to reach even more powerful forms. And in our analysis of Pokémon X / Y, where we put a 94, we tell you all its secrets.
3. The Legend of Zelda Ocarina of Time 3D
The legendary title of the 98 for N64 that revived a classic with a spectacular appearance of the third dimension in the latest Nintendo notebook. An adventure that invites us to enjoy an inner journey to forge our destiny at the stroke of a sword, entering the legendary kingdom of Hyrule to prevent Ganon from taking the Triforce. With greater accessibility to maps, actions and content, N3DS gave us the opportunity to relive the classic like never before in a unique story by returning to a glorious past marked with three-dimensional environments that both those who played it in their day and those who still do not, The Legend of Zelda Ocarina of Time 3D is a playable jewel of special recommendation becoming one of the essential titles of N3DS . Do not miss our analysis of The Legend of Zelda: Ocarina of Time 3D and discover why it got a 95 note.
2. Super Smash Bros. for 3DS
The time for the cakes has arrived! The most charismatic heroes of Nintendo returned to fight in a duel. But this time with pocket-sized combats! Mario, Samus, Link, Pikachu and new additions such as Villain or Mega man showed what pasta the Nintendo characters are made of, with Smash attacks that go off the screen (literally). Despite being the “small” version, Super Smash Bros. for 3DS includes features that the Wii U version does not have, so do not even forget to ignore it! If we add to this the enormous amount of hours that must be dedicated to complete it 100%, we have no choice but to name it one of the best 3DS games. A round fighting game that took a 96 in our analysis of Super Smash Bros. for 3DS.
1. Pokémon Sun and Moon Pokémon
And how could it be otherwise, Pokémon Sun and Pokémon Moon become the best of 2016 for 3DS? We are facing a new case of two titles included in the same position on the list, but it is two complete sets practically identical that only vary in certain Pokémon exclusive of each version and in small features. The designs of their new Pokémon have given a talk in recent months, but that has not stopped Pokémon Sun and Moon are presented as the quietest games in the history of Nintendo.
A huge region to explore called Alola, new Z movements, new Pokémon and a deeper adventure than in previous installments are the main keys of Pokémon Sun and Moon. Discover more details about the two new Pokémon adventures of Nintendo 3DS in our complete analysis of Pokémon Sun and Moon Pokémon, in which we give it a 97.
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